R: touch; T: point; D: [sum] Rounds
A small yellow sphere appears on your fingertip and fires off at enormous speed. Any creatures struck must Save vs Discipline or be stunned for 1 Round.
If you cast this spell outside, or in a very large room with many exits, it will strike 1 target before vanishing into the distance.
If you cast this spell inside, the sphere is trapped and begins to bounce around at high speed. Effects depend on room size.
| Room Size | Creatures Hit per Round | Objects Destroyed per Round |
| ≤400 sqft | 100% | 20% |
| ≤1600 sqft | 50% | 10% |
| >1600 sqft | 10% | 5% |
At 3 [dice], creatures that fail their Save also suffer 1 damage.
At 4 [dice], creatures that fail their Save are also knocked prone.