R: 50 ft; T: [dice]x2 objects or creatures; D: varies

 

The target is grabbed by tendrils of thick black smoke. Save vs Agility to negate. An entangled target moves at half speed and suffers a Bane on all Violence Tests and Agility Saves.

 

In order to break free, an entangled target must spend a Round to Test Might. If [sum] > 12, the target has a Bane on this Test.