R: touch; T: object; D: permanent until used
You mark one object with a magical seal. At any time, you may speak the recalling word, and the object will appear if it is in range. The [dice] invested in this spell determine the size of the marked object and how far away it can be recalled. The [dice] invested in this spell cannot return to your pool until the spell ends.
At 1 [dice], the object must fit in one hand and can be summoned with 1 mile.
At 2 [dice], the object must be carried by one person and can be summoned within 10 miles.
At 3 [dice], the object can be as big as a horse and can be summoned within 100 miles.
At 4 [dice], the object can be as big as a house and can be summoned from any distance.