Use this table when potions are mixed together, a creature drinks multiple potions at the same time, or drinks a potion while still under the influence of another.
d100 | |
1 | Explosion. 4d6 damage to all within 10 ft, Save vs Agility to half. If mixed internally, the explosion instantly kills the imbiber. |
2-3 | Deadly poison. Imbiber takes 2d6 Flesh damage, no Save. If mixed externally, produces a cloud of gas and all within 10 ft must Save vs Might or take 2d6 Flesh damage. |
4-8 | Mild poison. Imbiber must Save vs Might or take 1d6 Flesh damage. |
9-15 | Transmutation. A brand new potion is created of a random type. |
16-25 | Immiscible. The effects of both potions are cancelled out. |
26-35 | Immiscible. The effects of one potion is cancelled out. |
36-90 | Miscible. Both potions mix harmlessly. |
91-99 | Miscible. Both potions have their effects doubled. |
100 | Discovery. The effect of one potion is cancelled, while the other is permanent. |